Game of Thrones Lcg 2nd Edition Ghosts of Harrenhal Review

He drew the stick upwardly through the circumvolve of the lake, from bottom to top. "Gods be practiced, we'll find a current of air and canvass beyond the Gods Heart to Harrentown." He thrust the signal downward at the peak of the circle. "Nosotros tin can purchase new mounts at that place, or else take shelter at Harrenhal. That's Lady Whent'southward seat, and she'due south always been a friend o' the Watch."

Hot Pie's eyes got broad. "There's ghosts in Harrenhal . . ."

Yoren spat. "There'south for your ghosts." He tossed the stick down in the mud. "Mount up."

Our staff has put together a first chroma analysis of the newly released "Ghost of Harrenhal" affiliate pack. Bank check out the unofficial pack FAQ here.

Cards are listed in numeric lodge and scored on a calibration ranging from one through five, with five being the all-time possible score. We have 5 reviewers this fourth dimension around, so the maximum score per card is 25 points. Allow us know in the comments how you feel nigh the cards in this pack!

At present onto the reviews, starting with....

Roose Bolton (twenty Total Points)

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OKTarg - 4 out of 5
He's quite skilful, with VonWibble going over some really good attrition options. Paying vi for removal, though, will become plush so you won't be able to 'plug and play' him equally much every bit yous might perhaps want to. That said, with the smaller boards from Valar, he can be a one-sided wipe if things state well for you.

Quill & Tankard Curmudgeons - 4 out of 5
Sometimes he'll win you games. Other times he'll be the well-nigh painful character to have Treachery'd this side of Varys (and a distinctly unthematic victim of it, to boot). He'll ever be at to the lowest degree solid though, if you can beget him - merely unless yous're playing a "reduce to nil" Lanni Wolf deck, he's non going to exist displacing Fast Eddy in the Wolf banner, and he'south upward against stiff competition in-faction. Mayhap if we get more than Bolton tech or with Tyrell STR buffs?

scantrell24 - 4 out of five
Threatening to the opponent just requires a chip of piece of work. Mayhap worth combining Stark with Targ (lower opposing graphic symbol's strength with burn) or with Tyrell (pump Roose up) for maximum efficiency.

VonWibble - four out of five
Adds a lot of things to Stark to help them. The fact he acts before claim means you tin can kill a couple of claim soak chuds and so they have to kill a big guy for military merits, making him very effective with claim 2 plots or Winter is Coming. The fact he sacrifices himself can exist fabricated into an advantage too, though I'm not sure it's enough to justify Needle. A decent strength intrigue icon is a nice addition for Stark. Also a good Lanni card - he can be cheated into play with Lannister'south Harrenhal - and in Lanni Wolf yous could always use him in intrigue before Trial by Combat to really put the hurt on. The key disadvantage is that if your opponent has a bigger guy out he won't get to trigger unless you commit heavily into challenges. He also favours going first since when he triggers the opponent is going to lose potential attackers/defenders.

Joe From Cincinnati - four out of 5
If Roose were loyal, I'd probably give him a 2 or 3. 6 cost for a sacrifice event that requires winning a challenge is very expensive. Only because he is non loyal (which is super Nedly) I'm upping it to a iv. Why? Well, because of Lannister, of course. Not only can he be popped in with the Lannister version of Harrenhal for complimentary, just he can exist amplified by Widow's Wail for 6 strength's worth of murder. In a traditional Stark deck, he has a LOT of contest at the 6 cost slot, with Robb, Blackfish and Fast Eddy. He'll see play in heavy murder Stark decks though (ii Marched to the Wall, two Merits plots, 3 Ice, 3 Winter is coming, Wolves of the North + Greywind, Roose and Harrenhal), although Valar kind of make those deck types less valuable... Regardless, Roose is one of the primary reasons that Dissension will be a useful carte du jour sooner rather than later.

Harrenhal (20 Full Points)

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OKTarg - 4 out of 5
Probably this is the wrong score, but information technology'southward EXPENSIVE. It doesn't have the challenge phase swing that, say, Ice does, and it's competing with a few other expensive Stark locations. I think most decks will accept to pick between this and Winterfell, and that's a tough choice. That said, in the burgeoning Valar meta, this is a great answer to re-flooding, and it does assistance lock in your advantage when y'all're ahead. You tin strength them to go on their proficient grapheme in mitt, or play information technology to soak the Harrenhal trigger--either one is a win for you. Information technology reminds me of Longship Iron Victory in 1.0, which discarded itself to kill a graphic symbol at whatever time. But, in practise, perhaps information technology will exist more like the grapheme version that nobody played that only worked in marshalling--the real 'win' of LIV2 was the tempo play. I guess we'll run into. (Also I tin can't give a 5 to the second best Harrenhal lol)

Q&TR Curmudgeons - 3 out of 5
This three is somewhat misleading, because nosotros're confident it will have a firm, abrasive identify in some (possibly Tier i) decks. Merely information technology won't get thrown into your common or garden variety Stark decks, every bit it's besides expensive without having a STR value or icons to just exist a ane-shot effect.

scantrell24 - 5 out of v
I can't await to try Martell Wolf again. Ghaston, Vengeance, Ward, and Harrenhal will be quite the board control parcel.

VonWibble - 5 out of 5
Bespeak and click removal. Bit abrasive in Fealty but elsewhere when this card is out y'all will brand the opponent play differently. With Valar around this could be worth saving to deadening their rebuilding efforts. It isn't even loyal, making Banner of the Wolf fifty-fifty better than it already was. 4 toll is a lot but information technology's worth it.

Joe From Cincinnati - 3 out of 5
Aforementioned as Roose. Very expensive, especially since information technology'due south a i time utilise. The factions that can best afford information technology are Lannister and Tyrell. Merely they both already have 4 cost locations, including Lannister's Harrenhal which is simply...so much better than this (and you plain can't have both out at the same time). It'll exist very strong in some decks that are focused entirely effectually murdering your opponent's board, but I'thou not convinced that it will meet all that much widespread employ for Stark decks. They accept enough stuff to spend their relatively minor amount of money on, including Winterfell, which is much improve than this in the long run. Banner of the Kraken and Iron Mines/Risen from the Bounding main severely weakens it likewise. 1 Fe Mines means you basically wasted 4 golden on this location. Also kind of a dead menu against Dark'due south Spotter because of Maester Aemon too so...shrug.

Brienne of Tarth (22 Full Points)

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OKTarg - 4 out of 5
Nothing bad, everything good. She's quite prissy, and probably replaces one of the Horror/Slobber twins in your deck. She lacks the "wow" of a true 5, but Tyrell players are very happy to encounter this, I think.

Q&TR Curmudgeons - 5 out of v
Is she always going to not kneel to defend? Of course not (although non-loyal with several playable Rex attachments means information technology'll happen more frequently than y'all think). But wait at that 'worst' case scenario - a 5-for-5 bicon with Renown. The Lady trait is squeamish also, we hear Tyrell gets a dainty card this pack for Lady synergy.

scantrell24 - 4 out of 5
Tyrell is getting there, slowly but surely, and this is another stride in the right direction. Her Lady trait might be the best bit of text on Brienne. She'south a 1x in almost every deck, possibly even 2x in some with enough Bodyguards, Horas, Hobber, etc.

VonWibble - 4 out of 5
So, reading Firm Tyrell'south Christmas list, it seems they got a lot of it in this card. Renown, check. Skilful str to cost, bank check. Lady, check. Potential for multiple challenges, check. one of in Tyrell and Rose Imprint decks? I recollect so.

Joe From Cincinnati - 5 out of v
Ah yep. Another 5 for 5 bicon with renown for Tyrell. They're the only faction in the game with characters of that stat line. If it's Summer they even have a 4 for 5 with Renown. Merely a little fun fact.
Being a Lady and not kneeling to defend when you have a king or Cateyn on the board are just added perks! Obviously, works great with Renly, merely can be used with whatsoever kings (or king attachments) or in a Stark Rose deck to help their cede deck based effectually WoTN Catelyn (Fatty True cat). Just a pure "good stuff" type of card.

Offer of a Peach (19 Total Points)

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OKTarg - four out of 5
Challenge command is dandy. Surprise combat tricks are greater. I recollect Tyrell is really getting at that place in terms of flexible cards and I'm excited to see what I can do with them!

Q&TR Curmudgeons - four out of 5
The Curmudgeons were unsure between iii and 4 for this one, with JC's standard-consequence rose-tinted glasses pushing it up to a iv. Highgarden is a fine card, and getting its upshot as a 1-shot surprise event for a quarter of the toll is fantastic, brand no error. The simply trouble is the play restriction - the times yous won't be able to play this are likely to be the times you'll demand it the most.

scantrell24 - 4 out of 5
The Lady/Renly play brake tempers what is otherwise an amazing card. Like Highgarden, it's flexible. Unlike Highgarden, it's an outcome, then unrepeatable but with the element of surprise. Sometimes with similar cards we fence which is ameliorate. In this case, I'd run both. Shadowblack Lane in Tyrell now has four not bad targets -- Growing Potent, Lady Sansa'due south Rose, Souvenir of Arbor Ruby-red, and Offering of a Peach.

VonWibble - iii out of 5
Highgarden on a stick? Well, it's a lot cheaper (ane gold compared to 4), it isn't telegraphed as much, it's gratuitous if it's your outset event and Paxter is out, and about importantly it'southward not loyal. It'south a very versatile card, excellent in defense against the likes of Balon and the Mountain, and allows you to get challenges through in offense if they overcommit to cease you. Rose Banner decks aside, this looks a potent one in Crossing too. Much as I similar information technology, I'g only rating it 3 as it has a lot of competition with other events.

Joe From Cincinnati - four out of 5
It may be a i time use just of Highgarden, only stopping your opponent from winning that one challenge they desperately need to win (such equally a ability claiming on their Clash of Kings turn or the big war machine attack with Roose Bolton) is super impactful. And not being shown on the board, equally Highgarden is, means information technology is harder for your opponent to play with it in listen. Y'all know, unless they're just playing scared all game.

Craster (17 Total Points)

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OKTarg - three out of 5
When you want to have him in play, he'due south like a x/5. Only in the more common case of a 5 toll monocon, so he's...bad. Not terrible, since he's over the First Snow threshold, and he tin can also work well in a blowout challenge stage (though why you lot wouldn't just target kill this guy beginning I don't know….probably Aemon'southward save) but not great by whatsoever means. I think he seems better than he is, merely I could be wrong.

Q&TR Curmudgeons - iii out of five
Information technology'due south a bit also narrow and clunky to have the impact people recall it will take. The comparisons to first edition Narrow Escape forget that NE was firstly, free; and secondly, hidden information until the trigger. Just run dupes and saves similar a normal person, they tend non to be 5 gold monocons.

scantrell24 - 3 out of 5
Meh. It's a classic strong effect on a weak/overpriced torso. Do you run 3 Craster to guarantee seeing him? Do y'all run 1 Craster and then rarely accept him when needed?

VonWibble - iv out of 5
Narrow Escape from 1st edition just became a character! The icon spread is poor but not unexpected in Night'south Watch. He can make you lot experience a bit safer playing out a few more guys to defend the wall (or simply have a solid board for hitting things!). Whilst Valar and Wildfire may feel obvious uses for him, he also has a place if the opponent got some high claim military going (say, with Roose Bolton, who of course tin can't kill Craster without help if he defends the Wall). I can't see why you wouldn't put at least 1 in, he is an respond to lack of loftier str intrigue and vulnerability to resets in ane go.

Joe From Cincinnati - 4 out of 5
This carte probably won the award for "biggest overreaction acquired in 2016" on the Facebook group. Yep. he is strong. Yes, he makes Valar worse. Yes, he's non loyal. But only a handful of decks rely completely on Valar anyway. And those decks could easily run Dissension if this guy truly becomes a problem for them. When I offset saw it, my initial reaction was "FFG really does want me to never lose, huh?" But later on testing against Valar extensively, I realized I don't really care all that much about Valar. My characters are depression toll enough (and I have a salve with Aemon) that I probably come out of that plow looking pretty skillful anyhow. This guy will truly polish against those big kill decks and Lannister Rains of Castamere decks that leverage Wildfire Attack and Trial by Combat to reduce your lath state to as low as i grapheme. Only that strategy is ridiculous anyhow, so I am not too bummed most a counter being printed. Run Dissension if you lot don't like him. Or just don't worry about him. He's milkable and, unless Aemon is watching over him extensively, relatively easy to kill. And without his abilities, he is just an inefficient monocon so...yea. Don't quit the game only all the same. Glazer...

Dragonglass Dagger (12 Total Points)

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OKTarg - two out of 5
I can't really see a world where I want this more than than I want Milk/Practice Bract/Craven and even Longclaw.

Q&TR Curmudgeons - 1 out of 5
We know Halder is a thing, but at that place's simply and so much room for his triggers, and we don't think this displaces Exercise Blade, and then how is this e'er realistically making the cutting in any of your decks? As Ire put it in our discussion on this card, "Into the pile of useless positive attachments yous go".

scantrell24 - 3 out of 5
With strength buffs from Dragonglass Dagger, Halder, Castle Black and the Wall you lot could easily take an 11 strength Ranging Political party participating in multiple challenges. Only is the result worth the endeavor and the deck space?

VonWibble - 3 out of v
Immunity to Balon is a large one here, if non kneeling to defend (or continuing up immediately due to Castle Black) and so immunity to intimidate is besides a thing. Protection from characters like Mirri tin can't exist underestimated either. Whether it'south good enough to replace Do Blades is the question, and I think a lot of that may depend on the meta.

Joe From Cincinnati - 3 out of 5

Compared to Practice Blade:
Worse in that it does not give a military icon, doesn't take ambush, doesn't increase their base strength (relevant confronting cards that do something based on strength, such as the Asshai Priestess) and therefore doesn't count towards dominance.
Improve in that it gives more force to your grapheme while participating in challenges, potentially putting all your characters out of Dracarys range (peculiarly if the Wall is out), prevents intimidate if you stood the graphic symbol with Castle Black (or he didn't kneel as a defender), isn't affected by Cadre Balon's and Fishwhiskers' shenanigans, can't exist kicked out of a challenge past Hotah, doesn't lose strength against Daenerys, King Stannis or the Unsullied, tin can't be killed by Jaqen, Roose, Timett or Mirri (if he defended), can't be targeted past Trystane or Maester Caleotte (if he attacked or dedicated), , can't exist killed by Quentyn Martell if Quentyn was taken as claim/Put to the Sword etc (if he attacked), tin can't be removed from the challenge by King Robb, can't have renown stolen by Ser Edmure Tully, can't be targeted past the Mountain'south reaction (if he defended), doesn't lose his keywords against Sugariness Donnel Hill, can't be killed by Qhorin (if he dedicated/attacked) and tin can't exist killed by Podrick's interrupt after saving Tyrion (if he attacked).
Tough call. Both have definite strengths and weaknesses. Did I miss any interactions? I've gotta exam to see how frequently one is better than the other.

Ser Davos Seaworth (14 Total Points)

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OKTarg - 3 out of five
I call back nigh decks volition withal want the Core version, especially with Valar, but this one is pretty nice too! I like stealth with a flexible reaction, specially in a more than aggressive/Robert-centric version, merely I think the more defensive Bara builds are stronger at the moment.

Q&TR Curmudgeons - 2 out of 5
It'south not that he'southward outright bad, because repeatable draw with (almost) no condition is really powerful. Just he'southward so pricey, and there's another Davos who's simply plain expert in the current meta. If you want to play him, would you like to buy our Quill & Tankard Inn? It'll be a snip at a mere 120-133% of its worth...

scantrell24 - 2 out of 5
Draw and gilt are both valuable, as is the flexibility to choose between them, so he's decent fifty-fifty if obviously overcosted by ane gold. Well-nigh decks, withal, prefer Cadre Davos to maintain board presence in a kill-heavy environs. This one'south a Lord for what that's worth.

VonWibble - iii out of 5
Non-loyal characters are common enough that you will be almost certainly getting this ability off each turn. If y'all consider drawing a card to be worth 2 money (I think i.v is probably well-nigh right) then a couple of uses is getting y'all decent efficiency. Yet, core Davos is already efficient in himself, so I think the choice of Davos is going to largely be impacted on past how much other draw you have, and your gold curve.

Joe From Cincinnati - 3 out of 5
Draw is proficient. Challenge gold can be good... Stealth is e'er nice. Honestly, this is probably the type of text that core Tyrion should have had, but what's done is washed…
Pretty cool that they fabricated him a lord at present. Will assist him since he no longer jumps back to hand when killed, so bodyguards will do him well. But I just can't go over that cost to strength ratio. Why are they releasing and so many half-dozen for 4s?

Rituals of R'hllor (x Total Points)

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OKTarg - ii out of 5
Never underestimate "jumping" to a finish, but at the same fourth dimension, this seems expensive (and therefore telegraphed) in a mode that a like jump (like Superior Merits) could provide for….simply nobody plays that in Bara! This might be more of a melee carte du jour, and that's fine, but information technology'south likeliest destiny is as a binder menu :)

Q&TR Curmudgeons - two out of 5
If you're playing this in Joust, yous're building absolute jank. If you're playing this in Melee… boy practice y'all need pieces to marshal for you (lots of aureate, standing R'hllor, inobservant opponents), and you're going to have to leap through hoops for a better outcome than, say, just running Superior Claim. But just considering it'due south janky that doesn't hateful nosotros (except for Drakey who's a meanie) can't appreciate it and give it a pity indicate accordingly.

scantrell24 - 2 out of v
So Shagga! I'd exist tempted if the power didn't accumulate on the characters, nigh of whom are quite vulnerable, which is a shame. I might effort a few deck combinations -- Martell for Boneway? Straight Bara with Stannis and full dom package?

VonWibble - 2 out of 5
It's a finisher, and probably i where 2 power is a reasonable enough gain but 3-4 is non incommunicable. Feels like it could fit well in Night's Lookout Stag, where you could gain viii power on a Winter Festival turn where the Wall is defended and 3 of your R'hllor guys won dom for y'all. That said, I don't remember it justifies more than ane derisive copy in a joust deck.

Joe From Cincinnati - two out of 5
100% closing card hither. And probably merely in pure R'hllor decks. It still gets cancelled for 0 gold via Hand'due south Judgment, even if you spent 5 gilded to try and go 5 ability to stop the game. Seems similar pure jank to me, but could be fun to unexpectedly terminate a game when your opponent thought they had a plow or 2 left to shut it out. But nonetheless...1 gold for 1 power is not a bang-up rate of return on your gold. I think it'll encounter play in some very specific decks merely other than that...seems unnecessary.

Joffrey Baratheon (18 Total Points)

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OKTarg - 4 out of 5
This SEEMS really proficient. Target kill simply for playing a guy is great. Merely his body is quite bad….I don't know. Maybe you tin trick him out of play with Daring Rescue or Picayune Bird (or the pocket-sized council one)/Tower of the Manus but that is getting VERY expensive.
Wouldn't it exist hilarious to play him just to get him Harrenhalled earlier y'all tin can impale someone?

Q&TR Curmudgeons - 3 out of 5
A card that divided the Curmudgeons, with Ire and Istaril hiding under their mother's skirts with 4 ratings while Drakey and JC walked away from explosions with steely glints in their eye as they gave him a 2 rating. Perhaps the way to call back of him is like a Crown of Gold that comes with a iii-price knelt 3 STR monocon - a powerful ane-off effect that hits near characters without taking out the tip-tiptop dudes. Obviously there are some juicier targets there (Eddard, Drogo), Joffrey tin be used repeatedly, and he isn't limit 1 per deck; on the flipside information technology's saveable, kneels your faction card, comes with that rubbish body at greater expense, and Lanni don't really have many loyal characters worth using this on. We encounter the potential… for potency, folder-storage and occasional meta-calling.

scantrell24 - four out of 5
Repeatable kills are powerful simply Joffrey comes with a few awkward strings attached. Lannister decks normally have more than faction kneel effects than most factions, including Rains of Castamere, Shadowblack Lane, Moon Brothers, and Never Bet Confronting My Family. There'south mediocre artwork besides. Joffrey sitting on the Iron Throne has already been done, and with a better issue, on Fealty.

VonWibble - iv out of v
So, you get a kill just for playing him, and that kill could be anything not-king costing 6 or less. That to me is similar having a Crown of Gold that can accept iii copies and works at any forcefulness (ironically Joffrey tin't kill a str 5+ guy wearing a Crown of Gilt!). All the same, it is a niggling weaker equally saves are immune. Still, I'd say the flexibility of targets
and potential for multiple uses evens that out. If y'all call back of him as a four price event on top of a iii cost guy he'southward decent enough. It'south non like Lannister tin can't afford him. If I did take him in a deck I might run less kill events though.

Joe From Cincinnati - iii out of 5
Hey look. More targeted kill. And out of Lannister, no less. Seems fair. And all yous have to do is buy stuff? Human being, sure takes the shine off of a grapheme like Roose when you can get potentially the aforementioned effect over and over once more without having to win a claiming and without having to sacrifice annihilation other than a faction card kneel and kneeling the character for a plough. Lannister has a lot of loyal characters that you lot're already running. Cersei, Tywin, Joffrey himself (yeah, he can trigger off himself to kill a vi cost grapheme right off the bat), Pycelle, Lannister Guard, the two spies and tricon Tyrion...Will only get more powerful equally more than loyal characters come out. The trade off, obviously, is spending 7 gold for a 3 toll monocon, but if any faction tin can afford it, it's Lannister. Valar has devalued targeted kill a bit, simply he'll still probably see some play in those heavy murder decks.

Chataya'due south Brothel (7 Total Points)

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OKTarg - 2 out of 5
Not-limited economy is great. And Economic system is Everything. Simply, this isn't fantastic unless your board is super wide...and Lannister has better options.

Q&TR Curmudgeons - 2 out of 5
A location, i that requires you to kneel characters and one with a non-zero play cost (despite existing to provide economy) - that'south already three things working against the bill of fare. The question then lies in how often practise you desire to exchange board presence for gold in the electric current meta? Not frequently… unless you're Istaril who feels we rated this at least i too low. We would similar to imagine that he said something like: "But, on the plus side, subsequently your *third* knelt character yous're in the green!" (with the pun being intentional), so nosotros could laugh at his naivety. Sadly, he did no such thing.

scantrell24 - 1 out of 5
Hot garbage that volition besides prompt inevitable confront-palm-inducing rules questions about paying costs with opponent's characters, much like Tithe, etc.

VonWibble - 1 out of v
On a Showtime Snow turn, where you take a couple of int icons costing 3 or less, sure. All too often you lot won't be in a position where you tin can sensibly use this, and if you lot are you are probably winning anyway.

Joe From Cincinnati - ane out of 5
More gilt. The rich become richer. Luckily, in this game anyhow, at a certain point wealth can go unnecessary if y'all don't have the cards to spend it on. Lannister already got a couple golden producing locations in their deluxe box (that don't require kneeling characters in a small board meta) and those don't see play either. Who would spend 2 gold on this?

Helya (fourteen Total Points)

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OKTarg - ii out of 5
This is a absurd bill of fare, but if THIS is your zipper command, so I don't know if it's going to work out for you lot :( I similar that each House is getting its own flavor of removal cards, but this is waaaaay less efficient than Viserys, for example.

Q&TR Curmudgeons - three out of 5
There are several Greyjoy builds that won't care about her downside and therefore will be happy to consider her every bit an anti-Martell card, if such a demand ever accidentally arises (with Martell's ability to make the cutting currently being in the dumps). As a Greyjoy loyalist Ire is naturally thrilled to see Greyjoy get another monocon - we thought that was Night'southward Watch'southward theme?

scantrell24 - 4 out of 5
Nearly Greyjoy decks don't include whatsoever non-Last attachments, and then at that place'due south no gamble of backfiring. In addition the Martell shenanigans, Helya counters common attachments like Motley, Beggar King, Do Blade, and Widow'due south Wail.

VonWibble - 3 out of five
Great passive vs Martell, and dainty for setting upwardly an offensive Valar if your opponent likes his weapons. Inexpensive power icon is actually pretty nice in Greyjoy even with a blank textbox, I'd consider a copy just for that!

Joe From Cincinnati - ii out of v
Hey Martell, I promise y'all enjoy...silver bullets! Because this is the just matchup in which Helya really does anything worthwhile. Congrats on silvery bulleting, arguably, the worst faction in the game (statistically speaking, anyway). Yes, it does end Practice blades, Ice and the other few positive attachments that are still being used from returning to manus but that takes a lot of hoops to spring through in order for them to become removed while Helya hasn't yet been taken for claim or killed in a Valar or Wildfire. For Helya'south sake, I hope Martell gets amend in a hurry. Otherwise, I don't call back she'll come across the world outside a binder for whatever practiced reason.

Bless Him With Salt (8 Total Points)

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OKTarg - 1 out of 5
Are you playing For the N in your Stark decks? Then why would you play this in your Greyjoy decks? Wouldn't you rather include Iron Armada Scouts instead?

Q&TR Curmudgeons - 1 out of 5
Some of the less studious apprentices in the citadel told us that the paradigm is missing a "Brazzers" logo, though nosotros of form don't know what that means… Nosotros bring this upward because information technology's the most interesting thing nearly this waste of infinite - the card itself is a poor man*'s "For the North!". You call back that, right? The cadre set card that sees no play?
*A poor man with a gold to spend, patently.

scantrell24 - 2 out of 5
It's not very flexible, and information technology'south a non-setup bill of fare, and but Balon actually gives a damn most having high strength. I'd maybe run a single copy as a "show me" card to keep the opponent worried that there'south some other ane coming.

VonWibble - iii out of 5
Solid cantrip, nice on Balon. Not loyal, and there are potentially enough targets available in a Kraken banner, given the prevalence of Risen recently. Turning a loss to a win on a power claiming is a lot more impactful late game than the alternatives. I find it hard to requite more than than three but because of contest, simply would ever requite this a look.

Joe From Cincinnati - ane out of five
This card does nothing for me. Information technology has a claiming brake, and a targeting restriction and you only get the card describe if you win. And it costs a gold? Jeez...Lots of atmospheric condition and so very trivial reward, relatively speaking. I dunno why'd yous play this menu. Also, the proper name of the carte du jour paired with that art make for some very agonizing implications...

Xaro Xoan Daxos (9 Total Points)

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OKTarg - 1 out of 5
A funny matter happened on the way to Targaryen being the "zipper" house: they don't have whatsoever skillful attachments! This pack sees i more unique, positive zipper, just homo, they really need a few more. Are you playing Xaro for Seal, Female parent of Dragons, and….nothing else in your deck? Probably non. He and the Merchant Prince are keen in decks that don't yet exist.

Q&TR Curmudgeons - two out of 5
Not plenty unique attachments to brand him piece of work right now. For the future, if we were to get a unique attachment that returned itself to hand, information technology might be worth consideration. We're aware comparison anything to the near OP card in the game isn't going to make for a fair comparison, merely however, wait at Tyrion Lannister, and so at Xaro, so choose your class of reaction - sighs of dismay, facepalms, double-Picard facepalms and shaking heads are all fair game.

scantrell24 - 2 out of 5
All you need is Xaro Xoan Daxos, Magister Illyrio, Pyat Pree, Island of Ravens and Crown of Gold and then you're in business! In all honesty, he'south a niche carte that'south decent in certain decks that don't truly exist yet.

VonWibble - two out of five
If you were planning to marshall just 1 unique zipper, you effectively pay 3 aureate for a iv str bicon, not bad. The problem is that information technology is unlikely you tin accept enough unique attachments worth marshalling in your deck, and then you are unlikely to get this to go off. At this point he becomes a weak card. The best home I can think of for him is Stark banner of the Dragon, where Ice, Lady, and Nymeria are all possibilities, ii of which tin can be searched for with Wolf Dreams. It is unfortunate the attachment has to be marshalled as that means ambushes (Widow's Wail) and put into plays won't trigger information technology.

Joe From Cincinnati - 2 out of five
I don't want to underplay the value of economy but...come on. A 5 for 4 bicon that you'll trigger, what, peradventure twice a game? If you're lucky? I gave him a 2 mostly considering of the adjacent card in this pack making him not completely unplayable...but still pretty unplayable...I'd much rather just run another Magister Illyrio. He may better in the future if they get more unique attachments. Right at present, with a few beggar kings, 1 crown of golden and a few of the next menu in this pack means yous are non going to see all that many opportunities to trigger him. Especially since you're probably not running 3 (or even 2) of this graphic symbol.

Female parent of Dragons (12 Total Points)

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OKTarg - 3 out of five
I do like getting extra actions out of Dany, but I don't like things that ONLY become on her. She shoehorns you into running dragons, is quite predictable, and, fifty-fifty though she's strong, isn't THAT stiff that you desire this all the fourth dimension. I-of seems the correct number, and you'll be okay with drawing it, but it's not blowing you away.

Q&TR Curmudgeons - 2 out of five
There are some tricks you can pull, just in most cases this is an inflexible Seal of the Hand. You know, similar the Wolf Rex from last calendar month - which could go on Whatever Stark graphic symbol. Why is this restricted to just Daenerys over again? To add to some weird "awkwardly clunky" Targ theme in continuation of Crown of Gold?

scantrell24 - 2 out of 5
Where exercise we describe the line betwixt Shagga and simply plain bad? Information technology's blank unless you lot have both a Dragon and Dany, which confined Mother of Dragons from whatsoever tournament deck seeking consistency.

VonWibble - two out of 5
It goes on ane character. Whilst it does give you lot a non kneeling extra claiming, probably military, Seal of the Hand provides far more options for just i more gold.

Joe From Cincinnati - 3 out of five
I like it. Manifestly, it is only worth it in a deck based entirely around getting Dany and her dragons out and using them to mess with people. Attack with a dragon, see how they defend...bring Dany in. Shenanigans ensue. So, you lot could attack with Dany. Win go renown(via Drogon) and insight, stand her (via Rhaegal). Assault again, win, get renown and insight then you can employ this on defense, even though she's knelt. I recollect this has a place in burn down decks. The fact that you can simply put it on Dany means it could be a dead card if you just don't see Dany for a while (or if she'southward dead), simply hey. And so you can run Vaes Dothrak to start removing attachments with it! :P May be janky, merely it will definitely exist fun.

Myrcella Baratheon (eighteen Total Points)

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OKTarg - four out of five
She's efficient renown (nearly of the time) in a firm that really likes to close just a tick faster. I remember she's really good, comparable to the Knights of the Sun for conditional renown at her forcefulness point but with that Intrigue icon, which Martell really likes.

Q&TR Curmudgeons - 3 out of 5
Istaril wonders if we're at the tipping point where Doran is worth including, while Drakey laughs into his cups of sweet cider at Istaril still imagining there will ever *exist* such a tipping point - intoning "When the sun rises in the west and…". The others fell asleep in their cups already from boredom.

scantrell24 - 3 out of 5
Well-costed and generally efficient. Martell has enough Ladies and Knights at present for a plausible combination with Tyrell for Lady Sansa's Rose.

VonWibble - 4 out of 5
I like her. Martell don't have much renown, fifty-fifty if information technology isn't guaranteed, being a Lady helps Doran get fifty-fifty closer to a disquisitional mass of characters he can buff, and a non kneeler with renown is a peachy way to put opponents off fifty-fifty making power challenges against you.

Joe From Cincinnati - four out of v
A very efficient little ball of stats. Not kneeling to defend in the just challenge that matters (#theonlychallengethatmatters) is a nice little bonus too. Just picket out for those Wards.

Prince's Pass (22 Total Points)

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OKTarg - 5 out of 5
I LOVE this menu. It slots into your Icon removal deck very, very nicely, possibly even more than so than Ghaston. And since that'south about the just matter that Martell has going, then I remember you'll be just fine with this!

Q&TR Curmudgeons - 4 out of 5
You're probably non cut a Ghaston Gray for information technology, but the similar effect and fact that it kinda-sorta-if-you lot-squint allows yous to have a 2nd Ghaston out at once ways this probable sees play as a one-2x in the more than control-y, tempo-oriented Martell decks. It does have an air of existence a more costly Winterfell Crypt about it, which was somewhat overrated at the point of its release - but then Martell is much more of a home to anti-snowball location-based removal effects than Stark, then nosotros'll come across...

scantrell24 - five out of five
Amazing in many means, including against not-kneelers and double attackers (Cersei, Jaime, Asha, etc). At present Martell simply needs a surprise icon removal card that can target the boss characters.

VonWibble - 4 out of v
Ghaston Greyish. With Nymeria or Caleotte on the board your opponent is going to be very scared to make challenges with any bicon same equally GG. Whilst the Laissez passer does allow saves, it discards the character, which is generally stronger than returning to hand, tricks such as Heads on Spikes bated. Occasionally you lot may fifty-fifty observe information technology useful without needing to sacrifice information technology - if facing a non kneeler such equally core Jaime for example. It does take a bit more setting upwards than Ghaston however, and I think I'd accept Ghaston first.

Joe From Cincinnati - 4 out of 5
The comparisons to Winterfell Crypt are apt. Simply if Winterfell Crypt were a Martell carte, I bet information technology would have seen more play. I similar it'due south interaction with Nymeria. Basically, if your opponent attacks with a Bicon while Nymeria is out (and hasn't used her ability however) you lot equate that character attacking to them being discarded. You remove i icon with Nymeria, the other with Prince'southward Pass and poof. Gone. Granted, it can be saved against, which is annoying, but the 'cannot be saved' text on Ghaston, actually, is what makes it i of the best cards in the entire game. Y'all tin can't expect that ability level from every card your faction gets. Unless you lot're playing the Night's Scout, apparently.

Silent Sisters (13 Total Points)

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OKTarg - 3 out of 5
Strength matters, but this menu is simply pretty bland. Good late game, and sometimes you just demand soak. Just what y'all want out of a neutral.

Q&TR Curmudgeons - 2 out of 5
Some decks need STR-efficient chuds to round out their belatedly game, and these go there. Some decks don't, and these won't go there. First Snow hoses all 3g chars, and so these often go there (back to hand).

scantrell24 - 2 out of 5
The get-go edition Silent Sisters saw play because information technology was a shadows card, non because the moderate strength torso was attractive.

VonWibble - 3 out of 5
Realistically they are likely to be at 3+ strength from turn three onwards, as y'all surely don't run them in a deck without cards like Wildfire and Valar. The The Seven trait could aid, if we see 3 more non uniques with this so Loftier Septon actually becomes good! Very strong menu late game in general, but very bad to setup. Likewise as reset heavy decks, they could exist worth a look in Crossing for factions lacking their icons.

Joe From Cincinnati - iii out of 5
Decent card in a Valar meta. If Valar isn't nowadays though...meh. I don't really like them that much. iii toll is notwithstanding the worst cost slot in the game, even if Showtime Snow of Winter is seeing a decrease in play. And, without a rather big dead pile (which I recall we tin all concord is not generally a goal for you in this game), they volition probably never actually become worth the time and effort. Atrocious if seen too early. Better if seen late. Perhaps a 1x in decks that run Valar.

Frostfangs (12 Total Points)

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OKTarg - two out of 5
At that place are some pretty cool reserve blowout decks, merely they are not actually good. And, what'southward more than, they can't afford this at the point of the game y'all'd need it (recall this won't work on setup).

Q&TR Curmudgeons - 2 out of 5
Reducing is, as a general rule, better than raising, and the thought of forever stopping your opponent from amassing a decent hand against you is very tempting; that said, this carte is a Treachery away from being admittedly horrible, cannot be setup (well, tin be but why would y'all), and outside of some ultra-specific combo decks you'll demand to get rid of ii cards due to this reserve drop before it starts truly paying for itself. Drakey and JC would've liked to go to 3 just were held in check by Ire and Istaril, somewhat bizarrely given which two are Greyjoy fans...

scantrell24 - ii out of 5
Tempting but too wonky, given the cost and risky / not-setup templating of that power.

VonWibble - i out of 5
Hard to judge. Could be NPE in a dedicated reserve assault deck, but those are usually winter based, and a 2 golden tempo hit hurts in such decks. I tin can't see decks finding room, and given my dislike of asphyxiate I hope I am right on this ane.

Joe From Cincinnati - 5 out of 5
I actually love this menu. I know that I'thousand probably overrating it by a signal, simply I accept to brand upwardly for all these guys and their 1s and 2s. It's not unique and so you could be giving your opponent -iii reserve if you play all 3 of them. Paired with the Kings of Winter agenda and loftier claim plots, y'all could actually frustrate the hell out of your opponents with this card.
Nighttime'southward Sentry Winter is going to love this card, especially since they take Body of water Roads AND Sworn Brothers to reduce its cost. And then, when y'all discard characters to reserve, I'll become dig them out. Or I'll but spend 2 gold to take them into play right after you lot discard them with that new event that was previewed in the NW Deluxe box, Now My Watch Begins. Or, after I win a claiming with the new Old Conduct Mormont. Lower reserve ways Night Gathers triggers more easily and lets me dig even further into your discard pile. This card is awesome when in the right deck.

Quiet As A Shadow (12 Full Points)

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OKTarg - two out of 5
Information technology's fine, and it's cool, and it's fun, but I don't retrieve information technology's impactful enough to warrant tournament play.

Q&TR Curmudgeons - 4 out of 5
"Draw equals win" was a mantra of get-go edition, and powerful 0-cost furnishings are the mode to bring that back. The lack of any truly competitive decks that can currently run this with true consistency holds it dorsum from being a 5, though in the time to come this may exist a staple… and Shae and Osha practise love this one.

scantrell24 - ii out of 5
Costless and surprising, just non-setup, non-repeatable, and limited in who it can target makes Quiet equally a Shadow a luxury that near decks can't afford to include.

VonWibble - 2 out of five
A 0 cost outcome that wins you lot a claiming you otherwise wouldn't have done or allows yous to oppose a challenge you couldn;'t accept? Seems decent plenty, but commonly I'm going to desire something different. One place I'd really consider it is a deck with multiple characters that can stand or don't kneel to participate in challenges - though we don't have too many of those costing 3 or less. Unremarkably information technology volition non make it into a deck, at least until Night Wings Dark Words returns.

Joe From Cincinnati - 2 out of five
I really don't like the targeting restrictions on this card. Although Valar's existence has pushed price curves down quite a bit in several decks in the last few weeks, a lot of low cost characters are non unique, so not targetable with this issue. Looking at the lists of unique characters 3 cost or less for each faction leaves a lot to be desired for about factions and probably represents maybe 5 to 6 cards in any given deck non based in Targaryen or Stark. Yous could build around it to have more targets but and then...why would you exercise that? Even my current Night's Watch deck (with 22 3 price or lower characters) only has 8 possible targets for this event, and that includes the 3 Aemons that are likely kneeling for claim/kill effects and the 2 Edds that are likely popping out of my hand each round and therefore not typical targets. The other big event with this card is finding infinite in your deck for it. I take so many decks that I tin't fit in all the stuff I want to...and this doesn't even top that list, let lonely making it into the deck itself.

Ghosts of Harrenhal (14 Total Points)

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OKTarg - four out of 5
I hate this card. I do not like things that play around the penalty of the expressionless pile (meaning, yeah, I don't similar Close Call from a blueprint point of view either). To me, the dead pile means dead. You should have to suffer for including uniques that end upwards there, not but bomb a plot out to get them back out there. I'm certain the drawbacks end upwards significant it's not meta-breaking, just I don't like it nonetheless.

Q&TR Curmudgeons - 3 out of v
After the Valar hysteria calms down this will likely mostly come across play in simply Lanni Harrenhal decks. Merely it'll certain be skillful there!

scantrell24 - 3 out of 5
Too situational for widespread use. Sometime it'll be astonishing, only often you'll exist forced into choosing a different plot because Ghosts of Harrenhal isn't advantageous in the moment, either because of the depression aureate or what's on summit of each dead pile. I'd have rather seen 1 golden and 2 claim to spice things up.

VonWibble - 2 out of v
Equally a menu to reveal when your opponent flips Valar, information technology'due south OK equally long every bit their best character is worse than yours. Simply is that going to happen and so often? To me, this feels a better counter to your opponent getting a Tears through on your Tywin turn i when you didn't impale annihilation of theirs, and I'd probably use information technology nether those circumstances. 2 gold and v reserve isn't great either. Nice idea, but those stats are likewise weak for me.

Joe From Cincinnati - 2 out of 5
I know this is good against Roose, new Harrenhal, Joffrey, Valar and works extremely well with old Harrenhal. But the stats are so bad and y'all're potentially giving your opponent something dorsum likewise...Seems besides easy to disrupt and a flake too janky, if you ask me.

Total Pack Score:
58.half-dozen% (293 out of 500 possible points)

Summit Cards:
Prince'southward Pass
Brienne of Tarth
Roose Bolton
Harrenhal

Bottom Cards:
Chataya's
Bless Him With Salt
Xaro Xoan Daxos

If you're hungry more content, check out the list of podcasts, articles, game video and more than in the Customs FAQ. Let us know in the comments how you feel about the cards in this box, and we'll see you over again in a few weeks to review "Tyrion's Chain".

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